Sunday, October 28, 2012

Gaming - Online Learning Experience


Upon exploring the Michigan Merit Curriculum's Online Learning Experience Guideline document I found some Educational Gaming experiences that I would like to share with my Biology students.  When we study ecology we discuss populations and liming factors for populations.  We not only talk about plants and animals but we discuss human populations and what limits the human population.  I reviewed two educational games in the guidelines,  Food Force and Darfur is Dying.

I felt that both of these educational games could help teach about limiting factors and world population growth during our biology unit on Ecology and Human Population.  Both gaming experiences were very engaging for students.  Darfur is Dying provides a role playing experience.  What I would really like to create is a cross-curricular unit between science and social studies that could be centered around the Darfur is Dying game.   Food Force is a game that is tied to Facebook which would make it difficult to play in schools.  Most schools, that I am aware of, block Facebook.  There are many other good resources on the website that connects to the game Food Force but students would need instructions and as a teacher I would need to decide how to best utilize those resources.

I didn't feel that either of the games presented a technological difficulty for students unless the games don't work on an iPad. As the guidelines indicated, I felt the games were integrating, helped develop life-long skills and required teacher involvement in different ways.  In Darfur is Dying the teacher could serve as a facilitator and guide but with Food Force the teacher would need to serve a more active role.

The Online Learning Experience Guide outlines the Core Principles of Online Learning and focusing just on Darfur is Dying I believe it met many of the Core Principles especially the following:

  • Be organized in a coherent, sequential manner 
  • Include the principles of Universal Design for Learning 
  • (http://www.cast.org/research/udl/index.html ) by providing multiple approaches to meet the needs of diverse learners 
  • Be relevant and address many learning styles 
  • Include asynchronous and/or synchronous interaction between teacher and student, and student-to-student 


I was interested in the concept of Educational Gaming and think my students would enjoy and learn from integrating these into the curriculum and a possible cross-curricular unit with social studies.

Friday, October 26, 2012

Video Intro. and Podcasting

Podcasting


Podcasting is pretty much second nature for me since I flipped my Biology courses a year ago.  I use Camtasia to create most of my podcasts and then they are uploaded to the Webster City Biology App on iTunes.  This year I am also flipping my General Science courses.  There is now also a Webster City General Science App as well.  You can check them out on iTunes.  I have also used Educreations and Screencastomatic to create podcast as well.  Below are links to several of my podcasts and the iTunes sites.

Biology Podcasts iTunes
General Science Podcasts iTunes
Memmer Science Channel on You Tube
Podcasts in Wiki Space


My Introduction Video



In My Funny Technology Story I tell the story of the crash of 30 iPads.  While it wasn't funny at the time we do laugh alot about it now.



Sunday, October 21, 2012

Wiki and Wikipedia


I had actually never added anything to Wikipedia let alone create an article on Wikipedia   I was surprised to discover that my school did not have an article on Wikipedia as well.  I actually found the entire process for creating an  article on Wikipedia to be very complicated and not user friendly.  I really found myself asking why anyone would want to do this at all.  Never the less I created an article space for my school.  

I have been using wiki spaces for a while in my professional life.  I have a site for my science classes where I post additional study resources and videos for my classes.  I have another site that I use when I am presenting at other districts.  I just used this site last week when I was presenting at professional development in another district.  I also created a wiki space for another presentation I did last week at the Iowa Technology in Education Conference.   My students all know about the wiki space.  If someone attended one of my presentations last week they were using the wiki space during the presentation.    I have never actually had students contribute to a wiki space for a class assignment but will be in just a couple weeks.  When we begin our cell unit I will have a new wiki space on the cell and as a review of the parts of the cell students will be required to add something to the wiki space about each major cell part.


I also had a chance to contribute to the Idea Exchange wiki space.  I added the idea of using Educreations an app for the iPad.  Edureations allows the user to create video lessons using their iPad or the internet. It is great for teachers to create video lessons for a flipped classroom or students to create videos and teach their fellow classmates concepts. The app uses an interactive whiteboard to record your voice and and handwriting. Students can replay the lessons on any browser or on the iPad. Lessons can be embedded into blogs and websites.



Sunday, October 14, 2012

UDL to Update Assignment

Recently I was asked to analyze a student assignment using the principles of UDL (Universal Design for Learning).  The three principles of UDL are that student assignments and lessons will provide:
Multiple Means of Representation
Multiple Means of Action and Expression
Multiple Means of Engagement.
After learning the key principles of UDL and comparing an assignment to the UDL checklist, I was able to make some key improvements to the assignment that lend themselves to all learners.

Features of the Lesson
The lesson is available auditory using the text-to-speech feature on the iPad.
There is a large quantity of background information taught through different forms.
There are options for students who are not capable of using the technology
There are options for students who are not advanced enough to use the technology.
This assignment provides scaffolding as students practice before they actually complete the assignment.
The students have ample choices in design of their roller coaster.

Barriers of the Lesson
One of the major barriers was that the lesson did not provide enough step-by-step instructions or checklists.
Key terms and words need to be underlined.
There are not choices in their final product for the lesson.
There are not visuals involved in the directions.

I really enjoyed viewing this lesson through the UDL checklist but also found some of the UDL checklist items were not applicable to an individual assignment and were more geared to overall classroom management.  The UDL checklist did make me see how this assignment could be improved in providing easier steps and instructions, correlation to background concepts and allowing choices in students final products.

UDL Checklist for Coaster Physics

Coaster Physics Assignment